Regeneration of Spell and Aggression Points

Spell Point and Aggression Point Regeneration
The rules for spell points apply for aggression points. And rules that describe spells and spell points apply to combat specialties and aggression points.

As a character casts spells the level of the spell indicates the cost in spell points, thus a level 7 spell costs 7 spell points. If the spell is from the mage realm the spell points are taken from the spell points calculated off of intellect. If the spell is from the cleric realm then the spell points are taken from the spell points calculated off of wisdom. Combat specialties use a pool of points calculated off of Endurance.

Thus, a player has two pools of spell points and one pool of aggression points: one spell point pool calculated off of intellect for mage realm spells; another pool calculated off of wisdom for cleric realm spells; and one pool of aggression points for casting Combat Specialties calculated off of endurance.

A combination of sleep and a good meal is the fastest and most efficient method to recover spell points. Once a character uses spell points there are specific ways that those spell points can be regenerated: sleeping, resting, eating, etc.  The following tables explain the rules for how spell points can be regenerated.

Eating a meal and resting returns you spell points every 10 minutes. The table provides you a formula for determining how many spell points will be returned depending on the type of meal you are eating and the type of rest. For a well-rounded meal and rest you will regenerate spells points back at the rate of your Spell Power Skill Level + Character's Level every 10 minutes. If the meal is below average you will regenerate 40% of those same spell points every 10 minutes.

The Cooking Skill can enhance these spell and aggression point regeneration: