Weapons Artisan Spell List

This spell list allows the crafting and imbuing of weapons.

The Weapons Artisan can also craft wands and staves using this spell list, but they are limited to the restrictions of this spell list, and they are not indestructible as a wand or staff made by an Alchemist using the Staves and Figurine spell list.

Weapons Artisan Spell List
'''Imbue Weapon – Follow these steps for making a magical Weapon '''

1.      Cast '''‘Weapon Alteration’''' spell on the weapon to prepare it for receiving the magic imbuement. Note the cast time and cost.

2.      Cast the selected ‘Imbuement spell’ or ‘target spell’ onto the weapon. It will be absorbed by the weapon. Another spell caster can do this each time it is required.

3.      Cast '''‘Weapon Forge’''' spell onto the item. Note the cast time and cost.

4.      Roll a ‘success roll’ described below. The weapon will either (1) imbue successfully that day; (2) fail for that day and require an additional day to create; or (3) disintegrate and cast the spell randomly.

5.      Repeat steps 2, 3 and 4 each day for a total of days equal to 2X the imbuement spell’s level, plus 2 days for any days where the Weapons Artisan failed his ‘success roll’ in step 4.

Notes: 

'''a.       A Weapons Artisan cannot imbue a weapon with a spell greater than his level.'''

'''b.      There is a 25% base chance that each day when the ‘Weapon Forge’ spell is cast that a weapon will disintegrate or be defective. '''

·        25 + level of spell = adjusted failure

·        1-100 roll + Weapon Artisan’s Character level + Intellect Stat Bonus = success roll

·        '''If the player’s ‘success roll’ is higher than the ‘adjusted failure’ then the ‘Imbue’ spell was successful for that day.'''

'''If the ‘success roll’ is more than 20 points below the ‘adjusted failure’ then the article disintegrates and randomly casts the spell towards a target within 30’.'''